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		<title>Tar Valon Library - User contributions [en]</title>
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		<updated>2026-04-05T20:55:48Z</updated>
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	<entry>
		<id>http://45.79.183.105/index.php?title=Aiel&amp;diff=65602</id>
		<title>Aiel</title>
		<link rel="alternate" type="text/html" href="http://45.79.183.105/index.php?title=Aiel&amp;diff=65602"/>
				<updated>2011-11-09T22:24:27Z</updated>
		
		<summary type="html">&lt;p&gt;Shariyan Al´Feay: /* Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;eye-EEL&lt;br /&gt;
==Aiel History==&lt;br /&gt;
{{main|Aiel History}}&lt;br /&gt;
===The Da'shain Aiel===&lt;br /&gt;
During the [[Age of Legends]], Da'shain Aiel lived by the Covenant, the &amp;quot;Way of the Leaf&amp;quot;, and served the [[Aes Sedai]], for which they were well respected until the [[War of the Shadow]]. After [[the Breaking]] the Aes Sedai could no longer protect the Da'shain.  The Aes Sedai gave the Da'shain a great task to take them out of the cities.  [[Solinda]] Sedai had her Da'shain servant, [[Jonai]], gather his people together.  Their task was to take ''[[sa'angreal]]'', ''[[angreal]]'', and ''ter'angreal'' and hide them from male channelers who had lost their sanity.&lt;br /&gt;
Over time, the Aiel found it impossible to keep to their task. The first group split off to eventually become the Tua'athon when they lost faith in the Aes Sedai. The second split occured when one of the Aiel killed a man defending himself and was rejected by his family. Rather than abandoning them, he followed, to offer whatever protection he could and in time was joined by others.&lt;br /&gt;
===The Jenn Aiel===&lt;br /&gt;
The young men found themselves, following in the wake of the wagons, always protecting their people, even if their people denied their existence. The Aiel became tough and skilled fighters, living off the land in small tents. The Aiel finally reunited with the Aes Sedai. East, across the Dragonwall (the Aiel's own secret name was People of the Dragon) the Aiel settled in the Aiel Waste, a vast and rugged desert. The Jenn started to build a city, with help from Aes Sedai, the Aiel went and made their own villages in the mountains. The Jenn started dying, even with the Aes Sedai help, and the Aes Sedai soon began to realize that the Aiel who were going to flourish would be warriors. By this time, the Aiel that had made their homes in the desert knew nothing of their heritage.&lt;br /&gt;
==Modern Aiel==&lt;br /&gt;
{{main|Aiel Women}}&lt;br /&gt;
{{main|Aiel Men}}&lt;br /&gt;
The Aiel are normally very tall, and fair haired with light color eyes.  The Aiel warrior dress in the [[cadin'sor]], working clothes in the [[Old Tongue]], where the coat and breeches are brown and gray to fade into rock, sand, and shadow.  They wear a soft, laced knee-high boot for their shoes.  They also wear a ''shoufa'', a scarflike garment the color of sand or rock.  It is worn wrapped around the neck and the Aiel use it to veil themselves when they are ready to kill.  Aiel men who are not warriors also dress in the ''cadin'sor'', they just carry a smaller knife.  The [[Wise Ones]] wear long skirts, blouses, and shawls, all of light color, and only they and Roofmistresses wear jewelry.&lt;br /&gt;
===The Aiel Waste===&lt;br /&gt;
{{Main|Aiel Waste}}.&lt;br /&gt;
&lt;br /&gt;
The Aiel refer to their home as the Three Fold Land for the following reasons:&lt;br /&gt;
&lt;br /&gt;
# Shaping stone to make them&amp;lt;br&amp;gt;&lt;br /&gt;
# Testing ground to prove their worth&amp;lt;br&amp;gt;&lt;br /&gt;
# Punishment for their sin&lt;br /&gt;
&lt;br /&gt;
===Clans===&lt;br /&gt;
{{Info|Aiel Clans and Septs}}.&lt;br /&gt;
&lt;br /&gt;
The twelve clans of the present day Aiel are as follows:&lt;br /&gt;
* [[Chareen]]&lt;br /&gt;
* [[Codarra]]&lt;br /&gt;
* [[Daryne]]&lt;br /&gt;
* [[Goshien]]&lt;br /&gt;
* [[Miagoma]]&lt;br /&gt;
* [[Nakai]]&lt;br /&gt;
* [[Reyn]]&lt;br /&gt;
* [[Shaarad]]&lt;br /&gt;
* [[Shaido]]&lt;br /&gt;
* [[Shiande]]&lt;br /&gt;
* [[Taardad]]&lt;br /&gt;
* [[Tomanelle]]&lt;br /&gt;
And the thirteenth, extinct clan, the Jenn Aiel.&lt;br /&gt;
&lt;br /&gt;
(Reference: {{guide2|20}})&lt;br /&gt;
&lt;br /&gt;
===Aiel Warrior Societies===&lt;br /&gt;
{{Info|Aiel Warrior Societies}}&lt;br /&gt;
&lt;br /&gt;
In addition, the warriors are divided into twelve separate societies, which are as follows:&lt;br /&gt;
&lt;br /&gt;
* ''[[Seia Doon]]'' = Black Eyes&lt;br /&gt;
* ''[[Far Aldazar Din]]'' = Brothers of the Eagle&lt;br /&gt;
* ''[[Rahien Sorei]]'' = Dawn Runners&lt;br /&gt;
* ''[[Sovin Nai]]'' = Knife Hands&lt;br /&gt;
* ''[[Far Dareis Mai]]'' = Maidens of the Spear&lt;br /&gt;
* ''[[Hama N'dore]]'' = Mountain Dancers&lt;br /&gt;
* ''[[Cor Darei]]'' = Night Spears&lt;br /&gt;
* ''[[Aethan Dor]]'' = Red Shields&lt;br /&gt;
* ''[[Shae'en M'taal]]'' = Stone Dogs&lt;br /&gt;
* ''[[Sha'mad Conde]]'' = Thunder Walkers&lt;br /&gt;
* ''[[Tain Shari]]'' = True Bloods&lt;br /&gt;
* ''[[Duadhe Mahdi'in]]'' = Water Seekers&lt;br /&gt;
&lt;br /&gt;
Each has its own customs, and sometimes it has specific duties. For example, Red Shields act as a police, Stone Dogs are used as rear guards, and Maidens are usually scouts.&lt;br /&gt;
&lt;br /&gt;
''[[Aiel Character List]]''&lt;br /&gt;
&lt;br /&gt;
==Kinship Terms==&lt;br /&gt;
&lt;br /&gt;
* First-brothers and first-sisters are sister and brother that have the same mother, but not necessarily the same father.&lt;br /&gt;
* Second-brothers and second-sisters are cousins, children of mother's first-brother or first-sister.&lt;br /&gt;
* Sister-mother and sister-father are aunts and uncles (Mother's first-brother and first-sister).&lt;br /&gt;
* Greatmother and greatfather are grandparents (mother's mother and father).&lt;br /&gt;
* Near-brother and near-sister are best friends who are as close as first-sisters and brothers; near-sisters usually end up formally adopting each other as first-sisters.&lt;br /&gt;
* Near-sisters or first-sisters who marry the same man and are called sister-wives.&lt;br /&gt;
&lt;br /&gt;
==Aiel Oath==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;''Till shade is gone, till water is gone, into the shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder's eye on the last day''.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==The Future==&lt;br /&gt;
{{Main|Aiel (Future)}}&lt;br /&gt;
In [[Aviendha]]'s visions through the glass columns in [[Rhuidean]], she saw a future of defeat and degradation for the Aiel.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;May you always find water and shade.&amp;quot; A traditional blessing and farewell saying to a friend.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Life is a dream from which we all must wake.&amp;quot; The Aiel's view on mortality.&lt;br /&gt;
&lt;br /&gt;
[[Category:Nations]]&lt;br /&gt;
[[Category:Aiel]]&lt;/div&gt;</summary>
		<author><name>Shariyan Al´Feay</name></author>	</entry>

	<entry>
		<id>http://45.79.183.105/index.php?title=Aiel&amp;diff=65597</id>
		<title>Aiel</title>
		<link rel="alternate" type="text/html" href="http://45.79.183.105/index.php?title=Aiel&amp;diff=65597"/>
				<updated>2011-11-09T20:55:16Z</updated>
		
		<summary type="html">&lt;p&gt;Shariyan Al´Feay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;eye-EEL&lt;br /&gt;
==Aiel History==&lt;br /&gt;
{{main|Aiel History}}&lt;br /&gt;
===The Da'shain Aiel===&lt;br /&gt;
During the [[Age of Legends]], Da'shain Aiel lived by the Covenant, the &amp;quot;Way of the Leaf&amp;quot;, and served the [[Aes Sedai]], for which they were well respected until the [[War of the Shadow]]. After [[the Breaking]] the Aes Sedai could no longer protect the Da'shain.  The Aes Sedai gave the Da'shain a great task to take them out of the cities.  [[Solinda]] Sedai had her Da'shain servant, [[Jonai]], gather his people together.  Their task was to take ''[[sa'angreal]]'', ''[[angreal]]'', and ''ter'angreal'' and hide them from male channelers who had lost their sanity.&lt;br /&gt;
Over time, the Aiel found it impossible to keep to their task. The first group split off to eventually become the Tua'athon when they lost faith in the Aes Sedai. The second split occured when one of the Aiel killed a man defending himself and was rejected by his family. Rather than abandoning them, he followed, to offer whatever protection he could and in time was joined by others.&lt;br /&gt;
===The Jenn Aiel===&lt;br /&gt;
The young men found themselves, following in the wake of the wagons, always protecting their people, even if their people denied their existence. The Aiel became tough and skilled fighters, living off the land in small tents. The Aiel finally reunited with the Aes Sedai. East, across the Dragonwall (the Aiel's own secret name was People of the Dragon) the Aiel settled in the Aiel Waste, a vast and rugged desert. The Jenn started to build a city, with help from Aes Sedai, the Aiel went and made their own villages in the mountains. The Jenn started dying, even with the Aes Sedai help, and the Aes Sedai soon began to realize that the Aiel who were going to flourish would be warriors. By this time, the Aiel that had made their homes in the desert knew nothing of their heritage.&lt;br /&gt;
==Modern Aiel==&lt;br /&gt;
{{main|Aiel Women}}&lt;br /&gt;
{{main|Aiel Men}}&lt;br /&gt;
The Aiel are normally very tall, and fair haired with light color eyes.  The Aiel warrior dress in the [[cadin'sor]], working clothes in the [[Old Tongue]], where the coat and breeches are brown and gray to fade into rock, sand, and shadow.  They wear a soft, laced knee-high boot for their shoes.  They also wear a ''shoufa'', a scarflike garment the color of sand or rock.  It is worn wrapped around the neck and the Aiel use it to veil themselves when they are ready to kill.  Aiel men who are not warriors also dress in the ''cadin'sor'', they just carry a smaller knife.  The [[Wise Ones]] wear long skirts, blouses, and shawls, all of light color, and only they and Roofmistresses wear jewelry.&lt;br /&gt;
===The Aiel Waste===&lt;br /&gt;
{{Main|Aiel Waste}}.&lt;br /&gt;
&lt;br /&gt;
The Aiel refer to their home as the Three Fold Land for the following reasons:&lt;br /&gt;
&lt;br /&gt;
# Shaping stone to make them&amp;lt;br&amp;gt;&lt;br /&gt;
# Testing ground to prove their worth&amp;lt;br&amp;gt;&lt;br /&gt;
# Punishment for their sin&lt;br /&gt;
&lt;br /&gt;
===Clans===&lt;br /&gt;
{{Info|Aiel Clans and Septs}}.&lt;br /&gt;
&lt;br /&gt;
The twelve clans of the present day Aiel are as follows:&lt;br /&gt;
* [[Chareen]]&lt;br /&gt;
* [[Codarra]]&lt;br /&gt;
* [[Daryne]]&lt;br /&gt;
* [[Goshien]]&lt;br /&gt;
* [[Miagoma]]&lt;br /&gt;
* [[Nakai]]&lt;br /&gt;
* [[Reyn]]&lt;br /&gt;
* [[Shaarad]]&lt;br /&gt;
* [[Shaido]]&lt;br /&gt;
* [[Shiande]]&lt;br /&gt;
* [[Taardad]]&lt;br /&gt;
* [[Tomanelle]]&lt;br /&gt;
And the thirteenth, extinct clan, the Jenn Aiel.&lt;br /&gt;
&lt;br /&gt;
(Reference: {{guide2|20}})&lt;br /&gt;
&lt;br /&gt;
===Aiel Warrior Societies===&lt;br /&gt;
{{Info|Aiel Warrior Societies}}&lt;br /&gt;
&lt;br /&gt;
In addition, the warriors are divided into twelve separate societies, which are as follows:&lt;br /&gt;
&lt;br /&gt;
* ''[[Seia Doon]]'' = Black Eyes&lt;br /&gt;
* ''[[Far Aldazar Din]]'' = Brothers of the Eagle&lt;br /&gt;
* ''[[Rahien Sorei]]'' = Dawn Runners&lt;br /&gt;
* ''[[Sovin Nai]]'' = Knife Hands&lt;br /&gt;
* ''[[Far Dareis Mai]]'' = Maidens of the Spear&lt;br /&gt;
* ''[[Hama N'dore]]'' = Mountain Dancers&lt;br /&gt;
* ''[[Cor Darei]]'' = Night Spears&lt;br /&gt;
* ''[[Aethan Dor]]'' = Red Shields&lt;br /&gt;
* ''[[Shae'en M'taal]]'' = Stone Dogs&lt;br /&gt;
* ''[[Sha'mad Conde]]'' = Thunder Walkers&lt;br /&gt;
* ''[[Tain Shari]]'' = True Bloods&lt;br /&gt;
* ''[[Duadhe Mahdi'in]]'' = Water Seekers&lt;br /&gt;
&lt;br /&gt;
Each has its own customs, and sometimes it has specific duties. For example, Red Shields act as a police, Stone Dogs are used as rear guards, and Maidens are usually scouts.&lt;br /&gt;
&lt;br /&gt;
''[[Aiel Character List]]''&lt;br /&gt;
&lt;br /&gt;
==Kinship Terms==&lt;br /&gt;
&lt;br /&gt;
* First-brothers and first-sisters are sister and brother that have the same mother, but not necessarily the same father.&lt;br /&gt;
* Second-brothers and second-sisters are cousins, children of mother's first-brother or first-sister.&lt;br /&gt;
* Sister-mother and sister-father are aunts and uncles (Mother's first-brother and first-sister).&lt;br /&gt;
* Greatmother and greatfather are grandparents (mother's mother and father).&lt;br /&gt;
* Near-brother and near-sister are best friends who are as close as first-sisters and brothers; near-sisters usually end up formally adopting each other as first-sisters.&lt;br /&gt;
* Near-sisters or first-sisters who marry the same man and are called sister-wives.&lt;br /&gt;
&lt;br /&gt;
==Aiel Oath==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;''Till shade is gone, till water is gone, into the shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder's eye on the last day''.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==The Future==&lt;br /&gt;
{{Main|Aiel (Future)}}&lt;br /&gt;
In [[Aviendha]]'s visions through the glass columns in [[Rhuidean]], she saw a future of defeat and degradation for the Aiel.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&amp;quot;Till shade is gone, till water is gone, into the Shadow with teeth bared, screaming defiance with the last breath, to spit in Sightblinder’s eye on the last Day.&amp;quot; The Aiel's purpose&lt;br /&gt;
&lt;br /&gt;
&amp;quot;May you always find water and shade.&amp;quot; A traditional blessing and farewell saying to a friend.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Life is a dream from which we all must wake.&amp;quot; The Aiel's view on mortality.&lt;br /&gt;
&lt;br /&gt;
[[Category:Nations]]&lt;br /&gt;
[[Category:Aiel]]&lt;/div&gt;</summary>
		<author><name>Shariyan Al´Feay</name></author>	</entry>

	<entry>
		<id>http://45.79.183.105/index.php?title=Aiel_Waste&amp;diff=65595</id>
		<title>Aiel Waste</title>
		<link rel="alternate" type="text/html" href="http://45.79.183.105/index.php?title=Aiel_Waste&amp;diff=65595"/>
				<updated>2011-11-09T20:32:32Z</updated>
		
		<summary type="html">&lt;p&gt;Shariyan Al´Feay: /* Aiel Holds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{info|{{guide2|20}}}}&lt;br /&gt;
==General==&lt;br /&gt;
The Aiel Waste is the almost-waterless stretch of land between the [[Spine of the World]] in the west and the [[Cliffs of Dawn]] and [[Great Rift]] in the east. It has been inhabited by the [[Aiel]], since the same period of time in which the Aes Sedai built Tar Valon ({{tsr|34}}).  To the north are the [[Mountains of Dhoom]] and to the south the [[Termool]] desert. As such, there are few ways into or out of the Waste; it is very well isolated. The Aiel themselves refer to it as the Three Fold Land - a shaping stone to make them; a testing ground to prove their worth; and a punishment for their sin. They allow few to enter the Waste. [[Gleemen]] and peddlers are welcome, as long as they have a guide, while [[Tuatha'an]] are ignored. Until the [[Aiel War]], [[Cairhienin]] were also allowed passage, but this changed when [[Laman]] cut down ''[[Avendoraldera]]''. As what seems to be the remains of [[Shorelle|a port]] is located high in the [[Jangai Pass]] ({{tfoh|20}}), it seems likely that much of the Waste was underwater before [[the Breaking]].&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
The [[Trolloc Wars]] did not really touch the Waste. Those times the [[Trollocs]] did invade, they were defeated. They now refer to it as ''Djevik K'Shar'', the Dying ground.&lt;br /&gt;
&lt;br /&gt;
==Aiel Holds==&lt;br /&gt;
There are no towns and cities, other than Rhuidean in the three fold land. The equivalant for such a concept for the Aiel is a hold.&lt;br /&gt;
Holds are usually natural landforms that have been built upon to accommodate Aiel septs. &lt;br /&gt;
&lt;br /&gt;
Aiel are known for their traveling and they seek their rest in so called stands. Stands are much smaller than holds, and are usually built near a source of water. They generally consist of few buildings and are often used for grazing purposes.&lt;br /&gt;
&lt;br /&gt;
;Bent Valley Hold ({{tsr|23}})&lt;br /&gt;
;Cold Rocks Hold&lt;br /&gt;
Cold Rocks Hold is the home of [[Rhuarc]], [[Amys]] and [[Lian (2)|Lian]], who is roofmistress there. It is a natural canyon, well camouflaged and highly defensible, with houses climbing the walls and enough houses to make a fair sized town ({{tsr|49}}). This is the only hold described in the books and named for the rocks at the far end that are never touched by the sun.&lt;br /&gt;
;Colrada Hold ({{loc|15}})&lt;br /&gt;
Characters from Colrada:&lt;br /&gt;
*[[Mora]]&lt;br /&gt;
;Comarda Hold&lt;br /&gt;
Characters from Comarda&lt;br /&gt;
*[[Sevanna]]&lt;br /&gt;
;Hot Springs Hold ({{tdr|28}})&lt;br /&gt;
Characters from Hot Springs Hold&lt;br /&gt;
*[[Colinda]]&lt;br /&gt;
*[[Gaul]]&lt;br /&gt;
;Mainde Cut Hold ({{tsr|23}})&lt;br /&gt;
Characters from Mainde Cut: &lt;br /&gt;
*[[Chenda]]&lt;br /&gt;
;Red Springs Hold ({{acos|18}})&lt;br /&gt;
Charcters from Red Springs&lt;br /&gt;
*[[Indirian]]&lt;br /&gt;
*[[Sarinde]]&lt;br /&gt;
;Shende Hold&lt;br /&gt;
Characters from Shende Hold ({{loc|5}})&lt;br /&gt;
*[[Sorilea]]&lt;br /&gt;
;Shiagi Hold ({{tsr|49}})&lt;br /&gt;
;[[Alsera]]&lt;br /&gt;
;[[Bael]]&lt;br /&gt;
;Smoke Springs Hold ({{acos|7}})&lt;br /&gt;
Characters from Smoke Springs&lt;br /&gt;
*[[Dorindha (1)|Dorindha]]&lt;br /&gt;
;Sulara Hold ({{tfoh|32}})&lt;br /&gt;
Characters from Sulara&lt;br /&gt;
*[[Niella]]&lt;br /&gt;
&lt;br /&gt;
==Places in the Waste==&lt;br /&gt;
===Alcair Dal===&lt;br /&gt;
Alcair Dal, the Golden Bowl, is a meeting place in the Waste, a few days from Rhuidean, where something similar to the peace of Rhuidean holds ({{tsr|34}}). It is almost perfectly round, its gray wall sloped all the way around except at the far end, where it curls inward like a breaking wave {{tsr|57}}). Rand announced he was the ''[[Car'a'carn]]'' at Alcair Dal.&lt;br /&gt;
===Chaendaer===&lt;br /&gt;
Chaendaer (pronounced CHAY-ehn-DARE) is a mountain right next to Rhuidean, where [[Wise Ones]] and Clan chiefs wait when a person goes to Rhuidean.  It has a Portal Stone, suggesting it may not have been underwater in the Age of Legends ({{tsr|21}}).&lt;br /&gt;
===Imre Stand===&lt;br /&gt;
Imre Stand is a place in the Waste known as a source of water - a pool approximately two paces across, arising from a small spring - and as somewhere for herdsmen to rest. It has several buildings that blend into the background, with arrow slits for defense. It had been attacked by Trollocs before Rand reached it ({{tsr|37}}).&lt;br /&gt;
===Rhuidean===&lt;br /&gt;
{{main|Rhuidean}}&lt;br /&gt;
Rhuidean is a city built around 100-200AB. though it was never inhabited or completed.&lt;br /&gt;
&lt;br /&gt;
==Animals &amp;amp; Plants==&lt;br /&gt;
Not many animals live in the Aiel Waste, but the ones that do are usually as treacherous as the land itself. The Waste has a number of animals not found elsewhere, many of them poisonous or venomous, though the Aiel typically know how to safely eat them.&lt;br /&gt;
The Aiel Waste has almost no vegetation and what little exists is small and virtually useless. The only known Chora tree, Avendesora, also known as the Tree of Life, resides in Rhuidean's central square.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
Where the hard ground was not cracked clay, yellow or brown or something between, it was stony and stark, and everywhere split by dry gulleys and hollows. The scattered vegetation was sparse and low thorny bushes and leafless things with spines; the few blossoms, white or red or, yellow, were  startling in their isolation. Occasionally stretches of tough grass covered the ground, and rarely, there was a stunted tree also likely to have thorns or spines ({{tsr2|Chapter 36}}).&lt;br /&gt;
&lt;br /&gt;
[[Category:The Aiel Waste]]&lt;br /&gt;
[[Category:Articles to be expanded]]&lt;/div&gt;</summary>
		<author><name>Shariyan Al´Feay</name></author>	</entry>

	<entry>
		<id>http://45.79.183.105/index.php?title=Aiel_Waste&amp;diff=65594</id>
		<title>Aiel Waste</title>
		<link rel="alternate" type="text/html" href="http://45.79.183.105/index.php?title=Aiel_Waste&amp;diff=65594"/>
				<updated>2011-11-09T20:27:59Z</updated>
		
		<summary type="html">&lt;p&gt;Shariyan Al´Feay: /* Aiel Holds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{info|{{guide2|20}}}}&lt;br /&gt;
==General==&lt;br /&gt;
The Aiel Waste is the almost-waterless stretch of land between the [[Spine of the World]] in the west and the [[Cliffs of Dawn]] and [[Great Rift]] in the east. It has been inhabited by the [[Aiel]], since the same period of time in which the Aes Sedai built Tar Valon ({{tsr|34}}).  To the north are the [[Mountains of Dhoom]] and to the south the [[Termool]] desert. As such, there are few ways into or out of the Waste; it is very well isolated. The Aiel themselves refer to it as the Three Fold Land - a shaping stone to make them; a testing ground to prove their worth; and a punishment for their sin. They allow few to enter the Waste. [[Gleemen]] and peddlers are welcome, as long as they have a guide, while [[Tuatha'an]] are ignored. Until the [[Aiel War]], [[Cairhienin]] were also allowed passage, but this changed when [[Laman]] cut down ''[[Avendoraldera]]''. As what seems to be the remains of [[Shorelle|a port]] is located high in the [[Jangai Pass]] ({{tfoh|20}}), it seems likely that much of the Waste was underwater before [[the Breaking]].&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
The [[Trolloc Wars]] did not really touch the Waste. Those times the [[Trollocs]] did invade, they were defeated. They now refer to it as ''Djevik K'Shar'', the Dying ground.&lt;br /&gt;
&lt;br /&gt;
==Aiel Holds==&lt;br /&gt;
There are no towns and cities, other than Rhuidean in the three fold land. The equivalant for such a concept for the Aiel is a hold.&lt;br /&gt;
Holds are usually natural landforms that have been built upon to accommodate Aiel septs. &lt;br /&gt;
&lt;br /&gt;
Aiel are known for their traveling and live then in so called stands. Stands are much smaller than holds, and are usually built near a source of water. They generally consist of few buildings, Imre Stand has only one, and are often used for grazing purposes.&lt;br /&gt;
&lt;br /&gt;
;Bent Valley Hold ({{tsr|23}})&lt;br /&gt;
;Cold Rocks Hold&lt;br /&gt;
Cold Rocks Hold is the home of [[Rhuarc]], [[Amys]] and [[Lian (2)|Lian]], who is roofmistress there. It is a natural canyon, well camouflaged and highly defensible, with houses climbing the walls and enough houses to make a fair sized town ({{tsr|49}}). This is the only hold described in the books and named for the rocks at the far end that are never touched by the sun.&lt;br /&gt;
;Colrada Hold ({{loc|15}})&lt;br /&gt;
Characters from Colrada:&lt;br /&gt;
*[[Mora]]&lt;br /&gt;
;Comarda Hold&lt;br /&gt;
Characters from Comarda&lt;br /&gt;
*[[Sevanna]]&lt;br /&gt;
;Hot Springs Hold ({{tdr|28}})&lt;br /&gt;
Characters from Hot Springs Hold&lt;br /&gt;
*[[Colinda]]&lt;br /&gt;
*[[Gaul]]&lt;br /&gt;
;Mainde Cut Hold ({{tsr|23}})&lt;br /&gt;
Characters from Mainde Cut: &lt;br /&gt;
*[[Chenda]]&lt;br /&gt;
;Red Springs Hold ({{acos|18}})&lt;br /&gt;
Charcters from Red Springs&lt;br /&gt;
*[[Indirian]]&lt;br /&gt;
*[[Sarinde]]&lt;br /&gt;
;Shende Hold&lt;br /&gt;
Characters from Shende Hold ({{loc|5}})&lt;br /&gt;
*[[Sorilea]]&lt;br /&gt;
;Shiagi Hold ({{tsr|49}})&lt;br /&gt;
;[[Alsera]]&lt;br /&gt;
;[[Bael]]&lt;br /&gt;
;Smoke Springs Hold ({{acos|7}})&lt;br /&gt;
Characters from Smoke Springs&lt;br /&gt;
*[[Dorindha (1)|Dorindha]]&lt;br /&gt;
;Sulara Hold ({{tfoh|32}})&lt;br /&gt;
Characters from Sulara&lt;br /&gt;
*[[Niella]]&lt;br /&gt;
&lt;br /&gt;
==Places in the Waste==&lt;br /&gt;
===Alcair Dal===&lt;br /&gt;
Alcair Dal, the Golden Bowl, is a meeting place in the Waste, a few days from Rhuidean, where something similar to the peace of Rhuidean holds ({{tsr|34}}). It is almost perfectly round, its gray wall sloped all the way around except at the far end, where it curls inward like a breaking wave {{tsr|57}}). Rand announced he was the ''[[Car'a'carn]]'' at Alcair Dal.&lt;br /&gt;
===Chaendaer===&lt;br /&gt;
Chaendaer (pronounced CHAY-ehn-DARE) is a mountain right next to Rhuidean, where [[Wise Ones]] and Clan chiefs wait when a person goes to Rhuidean.  It has a Portal Stone, suggesting it may not have been underwater in the Age of Legends ({{tsr|21}}).&lt;br /&gt;
===Imre Stand===&lt;br /&gt;
Imre Stand is a place in the Waste known as a source of water - a pool approximately two paces across, arising from a small spring - and as somewhere for herdsmen to rest. It has several buildings that blend into the background, with arrow slits for defense. It had been attacked by Trollocs before Rand reached it ({{tsr|37}}).&lt;br /&gt;
===Rhuidean===&lt;br /&gt;
{{main|Rhuidean}}&lt;br /&gt;
Rhuidean is a city built around 100-200AB. though it was never inhabited or completed.&lt;br /&gt;
&lt;br /&gt;
==Animals &amp;amp; Plants==&lt;br /&gt;
Not many animals live in the Aiel Waste, but the ones that do are usually as treacherous as the land itself. The Waste has a number of animals not found elsewhere, many of them poisonous or venomous, though the Aiel typically know how to safely eat them.&lt;br /&gt;
The Aiel Waste has almost no vegetation and what little exists is small and virtually useless. The only known Chora tree, Avendesora, also known as the Tree of Life, resides in Rhuidean's central square.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
Where the hard ground was not cracked clay, yellow or brown or something between, it was stony and stark, and everywhere split by dry gulleys and hollows. The scattered vegetation was sparse and low thorny bushes and leafless things with spines; the few blossoms, white or red or, yellow, were  startling in their isolation. Occasionally stretches of tough grass covered the ground, and rarely, there was a stunted tree also likely to have thorns or spines ({{tsr2|Chapter 36}}).&lt;br /&gt;
&lt;br /&gt;
[[Category:The Aiel Waste]]&lt;br /&gt;
[[Category:Articles to be expanded]]&lt;/div&gt;</summary>
		<author><name>Shariyan Al´Feay</name></author>	</entry>

	<entry>
		<id>http://45.79.183.105/index.php?title=Deleted_Member_77&amp;diff=65499</id>
		<title>Deleted Member 77</title>
		<link rel="alternate" type="text/html" href="http://45.79.183.105/index.php?title=Deleted_Member_77&amp;diff=65499"/>
				<updated>2011-11-07T18:23:11Z</updated>
		
		<summary type="html">&lt;p&gt;Shariyan Al´Feay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:MemberInfo &lt;br /&gt;
|Avatar=Shariyan.jpg&lt;br /&gt;
|TowerName=Shariyan Al'Feay&lt;br /&gt;
|RealName=Fabiola Pastén&lt;br /&gt;
|Location=Netherlands&lt;br /&gt;
|Birthday=January 27, 1985&lt;br /&gt;
|Affiliation={{Blue2}}&lt;br /&gt;
|TowerRank={{as}}&lt;br /&gt;
|TowerTitle=-&lt;br /&gt;
|JoinDate=January 9, 2008&lt;br /&gt;
|BondedTo=-&lt;br /&gt;
|ProfileNo=1258&lt;br /&gt;
|BarColor=#0000CC&lt;br /&gt;
|BarText=#BBDDFF&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tower History==&lt;br /&gt;
*Joined {{TV}}: January 9, 2008&lt;br /&gt;
*Joined {{Tower}}: December 13, 2008&lt;br /&gt;
*Raised {{Accepted}}:  August 8, 2009&lt;br /&gt;
*Aspired to the {{Blue2}}: February 27, 2010&lt;br /&gt;
*Raised {{as}}: August 14, 2010&lt;br /&gt;
&lt;br /&gt;
==Tower Involvement==&lt;br /&gt;
===Current===&lt;br /&gt;
===Previous===&lt;br /&gt;
*{{Mod}} of The Olde Warder and Hen : July 1, 2010 - December 31, 2010&lt;br /&gt;
*{{Researcher}}: dates unknown&lt;br /&gt;
*[[Shariyan's Guesting Quest]]&lt;br /&gt;
&lt;br /&gt;
===Awards=== &lt;br /&gt;
&lt;br /&gt;
==Tower Relationships==&lt;br /&gt;
===Bonding===&lt;br /&gt;
===Mentoring===&lt;br /&gt;
;Mentor&lt;br /&gt;
*[[Cealestis Lumen]]&lt;br /&gt;
;Mentee&lt;br /&gt;
===Other Tower Relationships===&lt;br /&gt;
 &lt;br /&gt;
==Official Event Attendance==&lt;br /&gt;
*[[Europarty 2011]]&lt;br /&gt;
*[[Summer Europarty 2010]]&lt;br /&gt;
*[[Summer Europarty 2009]]&lt;br /&gt;
&lt;br /&gt;
==''Senior Member Interview''==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue Ajah Aes Sedai]]&lt;br /&gt;
[[Category:TarValon.Net Aes Sedai]]&lt;br /&gt;
[[Category:Who's Who Members]]&lt;/div&gt;</summary>
		<author><name>Shariyan Al´Feay</name></author>	</entry>

	<entry>
		<id>http://45.79.183.105/index.php?title=Deleted_Member_77&amp;diff=65498</id>
		<title>Deleted Member 77</title>
		<link rel="alternate" type="text/html" href="http://45.79.183.105/index.php?title=Deleted_Member_77&amp;diff=65498"/>
				<updated>2011-11-07T18:22:53Z</updated>
		
		<summary type="html">&lt;p&gt;Shariyan Al´Feay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:MemberInfo &lt;br /&gt;
|Avatar=Shariyan.jpg&lt;br /&gt;
|TowerName=Shariyan Al'Feay&lt;br /&gt;
|RealName=Fabiola Pastén&lt;br /&gt;
|Location=Netherlands&lt;br /&gt;
|Birthday=January 27,1985&lt;br /&gt;
|Affiliation={{Blue2}}&lt;br /&gt;
|TowerRank={{as}}&lt;br /&gt;
|TowerTitle=-&lt;br /&gt;
|JoinDate=January 9, 2008&lt;br /&gt;
|BondedTo=-&lt;br /&gt;
|ProfileNo=1258&lt;br /&gt;
|BarColor=#0000CC&lt;br /&gt;
|BarText=#BBDDFF&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tower History==&lt;br /&gt;
*Joined {{TV}}: January 9, 2008&lt;br /&gt;
*Joined {{Tower}}: December 13, 2008&lt;br /&gt;
*Raised {{Accepted}}:  August 8, 2009&lt;br /&gt;
*Aspired to the {{Blue2}}: February 27, 2010&lt;br /&gt;
*Raised {{as}}: August 14, 2010&lt;br /&gt;
&lt;br /&gt;
==Tower Involvement==&lt;br /&gt;
===Current===&lt;br /&gt;
===Previous===&lt;br /&gt;
*{{Mod}} of The Olde Warder and Hen : July 1, 2010 - December 31, 2010&lt;br /&gt;
*{{Researcher}}: dates unknown&lt;br /&gt;
*[[Shariyan's Guesting Quest]]&lt;br /&gt;
&lt;br /&gt;
===Awards=== &lt;br /&gt;
&lt;br /&gt;
==Tower Relationships==&lt;br /&gt;
===Bonding===&lt;br /&gt;
===Mentoring===&lt;br /&gt;
;Mentor&lt;br /&gt;
*[[Cealestis Lumen]]&lt;br /&gt;
;Mentee&lt;br /&gt;
===Other Tower Relationships===&lt;br /&gt;
 &lt;br /&gt;
==Official Event Attendance==&lt;br /&gt;
*[[Europarty 2011]]&lt;br /&gt;
*[[Summer Europarty 2010]]&lt;br /&gt;
*[[Summer Europarty 2009]]&lt;br /&gt;
&lt;br /&gt;
==''Senior Member Interview''==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue Ajah Aes Sedai]]&lt;br /&gt;
[[Category:TarValon.Net Aes Sedai]]&lt;br /&gt;
[[Category:Who's Who Members]]&lt;/div&gt;</summary>
		<author><name>Shariyan Al´Feay</name></author>	</entry>

	<entry>
		<id>http://45.79.183.105/index.php?title=Deleted_Member_77&amp;diff=65497</id>
		<title>Deleted Member 77</title>
		<link rel="alternate" type="text/html" href="http://45.79.183.105/index.php?title=Deleted_Member_77&amp;diff=65497"/>
				<updated>2011-11-07T18:21:38Z</updated>
		
		<summary type="html">&lt;p&gt;Shariyan Al´Feay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:MemberInfo &lt;br /&gt;
|Avatar=Shariyan.jpg&lt;br /&gt;
|TowerName=Shariyan Al'Feay&lt;br /&gt;
|RealName=Fabiola Pastén&lt;br /&gt;
|Location=Netherlands&lt;br /&gt;
|Birthday=27-01-1985&lt;br /&gt;
|Affiliation={{Blue2}}&lt;br /&gt;
|TowerRank={{as}}&lt;br /&gt;
|TowerTitle=-&lt;br /&gt;
|JoinDate=January 9, 2008&lt;br /&gt;
|BondedTo=-&lt;br /&gt;
|ProfileNo=1258&lt;br /&gt;
|BarColor=#0000CC&lt;br /&gt;
|BarText=#BBDDFF&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tower History==&lt;br /&gt;
*Joined {{TV}}: January 9, 2008&lt;br /&gt;
*Joined {{Tower}}: December 13, 2008&lt;br /&gt;
*Raised {{Accepted}}:  August 8, 2009&lt;br /&gt;
*Aspired to the {{Blue2}}: February 27, 2010&lt;br /&gt;
*Raised {{as}}: August 14, 2010&lt;br /&gt;
&lt;br /&gt;
==Tower Involvement==&lt;br /&gt;
===Current===&lt;br /&gt;
===Previous===&lt;br /&gt;
*{{Mod}} of The Olde Warder and Hen : July 1, 2010 - December 31, 2010&lt;br /&gt;
*{{Researcher}}: dates unknown&lt;br /&gt;
*[[Shariyan's Guesting Quest]]&lt;br /&gt;
&lt;br /&gt;
===Awards=== &lt;br /&gt;
&lt;br /&gt;
==Tower Relationships==&lt;br /&gt;
===Bonding===&lt;br /&gt;
===Mentoring===&lt;br /&gt;
;Mentor&lt;br /&gt;
*[[Cealestis Lumen]]&lt;br /&gt;
;Mentee&lt;br /&gt;
===Other Tower Relationships===&lt;br /&gt;
 &lt;br /&gt;
==Official Event Attendance==&lt;br /&gt;
*[[Europarty 2011]]&lt;br /&gt;
*[[Summer Europarty 2010]]&lt;br /&gt;
*[[Summer Europarty 2009]]&lt;br /&gt;
&lt;br /&gt;
==''Senior Member Interview''==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue Ajah Aes Sedai]]&lt;br /&gt;
[[Category:TarValon.Net Aes Sedai]]&lt;br /&gt;
[[Category:Who's Who Members]]&lt;/div&gt;</summary>
		<author><name>Shariyan Al´Feay</name></author>	</entry>

	<entry>
		<id>http://45.79.183.105/index.php?title=Deleted_Member_77&amp;diff=65496</id>
		<title>Deleted Member 77</title>
		<link rel="alternate" type="text/html" href="http://45.79.183.105/index.php?title=Deleted_Member_77&amp;diff=65496"/>
				<updated>2011-11-07T18:20:29Z</updated>
		
		<summary type="html">&lt;p&gt;Shariyan Al´Feay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:MemberInfo &lt;br /&gt;
|Avatar=Shariyan.jpg&lt;br /&gt;
|TowerName=Shariyan Al'Feay&lt;br /&gt;
|RealName=Fabiola Pastén&lt;br /&gt;
|Location=Netherlands&lt;br /&gt;
|Birthday=&lt;br /&gt;
|Affiliation={{Blue2}}&lt;br /&gt;
|TowerRank={{as}}&lt;br /&gt;
|TowerTitle=-&lt;br /&gt;
|JoinDate=January 9, 2008&lt;br /&gt;
|BondedTo=-&lt;br /&gt;
|ProfileNo=1258&lt;br /&gt;
|BarColor=#0000CC&lt;br /&gt;
|BarText=#BBDDFF&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tower History==&lt;br /&gt;
*Joined {{TV}}: January 9, 2008&lt;br /&gt;
*Joined {{Tower}}: December 13, 2008&lt;br /&gt;
*Raised {{Accepted}}:  August 8, 2009&lt;br /&gt;
*Aspired to the {{Blue2}}: February 27, 2010&lt;br /&gt;
*Raised {{as}}: August 14, 2010&lt;br /&gt;
&lt;br /&gt;
==Tower Involvement==&lt;br /&gt;
===Current===&lt;br /&gt;
===Previous===&lt;br /&gt;
*{{Mod}} of The Olde Warder and Hen : July 1, 2010 - December 31, 2010&lt;br /&gt;
*{{Researcher}}: dates unknown&lt;br /&gt;
*[[Shariyan's Guesting Quest]]&lt;br /&gt;
&lt;br /&gt;
===Awards=== &lt;br /&gt;
&lt;br /&gt;
==Tower Relationships==&lt;br /&gt;
===Bonding===&lt;br /&gt;
===Mentoring===&lt;br /&gt;
;Mentor&lt;br /&gt;
*[[Cealestis Lumen]]&lt;br /&gt;
;Mentee&lt;br /&gt;
===Other Tower Relationships===&lt;br /&gt;
 &lt;br /&gt;
==Official Event Attendance==&lt;br /&gt;
*[[Europarty 2011]]&lt;br /&gt;
*[[Summer Europarty 2010]]&lt;br /&gt;
*[[Summer Europarty 2009]]&lt;br /&gt;
&lt;br /&gt;
==''Senior Member Interview''==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue Ajah Aes Sedai]]&lt;br /&gt;
[[Category:TarValon.Net Aes Sedai]]&lt;br /&gt;
[[Category:Who's Who Members]]&lt;/div&gt;</summary>
		<author><name>Shariyan Al´Feay</name></author>	</entry>

	<entry>
		<id>http://45.79.183.105/index.php?title=Aiel_Waste&amp;diff=32045</id>
		<title>Aiel Waste</title>
		<link rel="alternate" type="text/html" href="http://45.79.183.105/index.php?title=Aiel_Waste&amp;diff=32045"/>
				<updated>2010-04-04T20:34:26Z</updated>
		
		<summary type="html">&lt;p&gt;Shariyan Al´Feay: /* Animals &amp;amp; Plants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{info|{{BWB}}20}}&lt;br /&gt;
==General==&lt;br /&gt;
The Aiel Waste is the almost waterless stretch of land between the [[Spine of the World]] in the west and the [[Cliffs of Dawn]] and [[Great Rift]] in the east, inhabited by the [[Aiel]], since around the time the Aes Sedai built Tar Valon ({{tsr|34}}).  To the north are the [[Mountains of Dhoom]] and to the south, the [[Termool]], As such, there are few ways into or out of the Waste and it is very isolated. The Aiel themselves refer to it as the Three Fold Land, a shaping stone to make them, a testing ground to prove their worth and a punishment for their sin. They allow few to enter the Waste, [[Gleemen]] and peddlars are welcome, as long as they have a guide and [[Tuatha'an]] are ignored. Until the [[Aiel War]], [[Cairhien]]in were also allowed passage, but this changed when [[Laman]] cut down ''[[Avendoraldera]]''. As there is what seems to be the remains of [[Shorelle|a port]] high in the [[Jangai Pass]] ({{tfoh|20}}), it seems likely that much of the Waste was underwater before [[the Breaking]].&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
The [[Trolloc Wars]] did not really touch the Waste, those times the [[Trollocs]] did invade, they were defeated and they now refer to it as ''Djevik K'Shar'', the Dying ground.&lt;br /&gt;
&lt;br /&gt;
==Aiel Holds==&lt;br /&gt;
* Bent Valley&lt;br /&gt;
* Cold Rocks&lt;br /&gt;
Cold Rocks Hold is the home of [[Rhuarc]], [[Amys]] and [[Dorindha (1) |Dorindha]], who is roofmistress there. It is well camouflaged and highly defensible, a canyon, with houses climbing the walls and enough houses to make a fair sized town ({{tsr|49}}).&lt;br /&gt;
* Colrada&lt;br /&gt;
* Comarda&lt;br /&gt;
* Hot Springs &lt;br /&gt;
* Mainde Cut&lt;br /&gt;
* Red Springs&lt;br /&gt;
* Shende&lt;br /&gt;
* Smoke Springs&lt;br /&gt;
* Sulara &lt;br /&gt;
&lt;br /&gt;
==Places in the Waste==&lt;br /&gt;
===Alcair Dal===&lt;br /&gt;
Alcair Dal, the Golden Bowl, is a meeting place in the Waste, a few days from Rhuidean, where something like the peace of Rhuidean holds ({{tsr|34}}). It is almost perfectly round, its gray wall sloped all the way around except at the far end, where it curls inward like a breaking wave {{tsr|57}}). Rand announced he was the ''[[Car'a'carn]]'' at Alcair Dal.&lt;br /&gt;
===Chaendaer===&lt;br /&gt;
Chaendaer (pronounced CHAY-ehn-DARE) is a mountain, just by Rhuidean, where [[Wise Ones]] and Clan chiefs wait when a person goes to Rhuidean.  It has a Portal Stone, suggesting it may not have been underwater in the Age of Legends ({{tsr|21}}).&lt;br /&gt;
===Imre Stand===&lt;br /&gt;
Imre Stand is a place in the Waste known as a source of water - a pool around two paces across arising from a small spring and as somewhere for herdsmen to rest. It has several building, with arrow slits for defence, that blend into the background. It had been attacked by Trollocs before Rand reached it ({{tsr|37}}).&lt;br /&gt;
===Rhuidean===&lt;br /&gt;
{{main|Rhuidean}}&lt;br /&gt;
Rhuidean is a city, built, though never inhabited or completed, around 100-200AB.&lt;br /&gt;
&lt;br /&gt;
==Animals &amp;amp; Plants==&lt;br /&gt;
Not many animals live in the Aiel Waste, but the ones that do are usually as treacherous as the land itself. The Waste has a number animals not found elsewhere, many of them poisonous or venomous, though the Aiel typically know how to safely eat them.&lt;br /&gt;
The Aiel Waste has almost no vegetation and what there is, is small and virtually useless. The only known Chora tree, Avendesora, also known as the Tree of Life, resides in Rhuidean's central square.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
Where the hard ground was not cracked clay, yellow or brown or something between, it was stony and stark, and everywhere split by dry gulleys and hollows. The scattered vegetation was sparse and low thorny bushes and leafless things with spines; the few blossoms, white or red or, yellow, were  startling in their isolation. Occasionally stretches of tough grass covered the ground, and rarely, there was a stunted tree also likely to have thorns or spines ({{tsr2|Chapter 36}}).&lt;br /&gt;
&lt;br /&gt;
[[Category:Aiel]]&lt;br /&gt;
[[Category:Geographical Features]]&lt;br /&gt;
[[Category:Articles to be expanded]]&lt;/div&gt;</summary>
		<author><name>Shariyan Al´Feay</name></author>	</entry>

	<entry>
		<id>http://45.79.183.105/index.php?title=Aiel_Waste&amp;diff=32044</id>
		<title>Aiel Waste</title>
		<link rel="alternate" type="text/html" href="http://45.79.183.105/index.php?title=Aiel_Waste&amp;diff=32044"/>
				<updated>2010-04-04T20:31:13Z</updated>
		
		<summary type="html">&lt;p&gt;Shariyan Al´Feay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{info|{{BWB}}20}}&lt;br /&gt;
==General==&lt;br /&gt;
The Aiel Waste is the almost waterless stretch of land between the [[Spine of the World]] in the west and the [[Cliffs of Dawn]] and [[Great Rift]] in the east, inhabited by the [[Aiel]], since around the time the Aes Sedai built Tar Valon ({{tsr|34}}).  To the north are the [[Mountains of Dhoom]] and to the south, the [[Termool]], As such, there are few ways into or out of the Waste and it is very isolated. The Aiel themselves refer to it as the Three Fold Land, a shaping stone to make them, a testing ground to prove their worth and a punishment for their sin. They allow few to enter the Waste, [[Gleemen]] and peddlars are welcome, as long as they have a guide and [[Tuatha'an]] are ignored. Until the [[Aiel War]], [[Cairhien]]in were also allowed passage, but this changed when [[Laman]] cut down ''[[Avendoraldera]]''. As there is what seems to be the remains of [[Shorelle|a port]] high in the [[Jangai Pass]] ({{tfoh|20}}), it seems likely that much of the Waste was underwater before [[the Breaking]].&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
The [[Trolloc Wars]] did not really touch the Waste, those times the [[Trollocs]] did invade, they were defeated and they now refer to it as ''Djevik K'Shar'', the Dying ground.&lt;br /&gt;
&lt;br /&gt;
==Aiel Holds==&lt;br /&gt;
* Bent Valley&lt;br /&gt;
* Cold Rocks&lt;br /&gt;
Cold Rocks Hold is the home of [[Rhuarc]], [[Amys]] and [[Dorindha (1) |Dorindha]], who is roofmistress there. It is well camouflaged and highly defensible, a canyon, with houses climbing the walls and enough houses to make a fair sized town ({{tsr|49}}).&lt;br /&gt;
* Colrada&lt;br /&gt;
* Comarda&lt;br /&gt;
* Hot Springs &lt;br /&gt;
* Mainde Cut&lt;br /&gt;
* Red Springs&lt;br /&gt;
* Shende&lt;br /&gt;
* Smoke Springs&lt;br /&gt;
* Sulara &lt;br /&gt;
&lt;br /&gt;
==Places in the Waste==&lt;br /&gt;
===Alcair Dal===&lt;br /&gt;
Alcair Dal, the Golden Bowl, is a meeting place in the Waste, a few days from Rhuidean, where something like the peace of Rhuidean holds ({{tsr|34}}). It is almost perfectly round, its gray wall sloped all the way around except at the far end, where it curls inward like a breaking wave {{tsr|57}}). Rand announced he was the ''[[Car'a'carn]]'' at Alcair Dal.&lt;br /&gt;
===Chaendaer===&lt;br /&gt;
Chaendaer (pronounced CHAY-ehn-DARE) is a mountain, just by Rhuidean, where [[Wise Ones]] and Clan chiefs wait when a person goes to Rhuidean.  It has a Portal Stone, suggesting it may not have been underwater in the Age of Legends ({{tsr|21}}).&lt;br /&gt;
===Imre Stand===&lt;br /&gt;
Imre Stand is a place in the Waste known as a source of water - a pool around two paces across arising from a small spring and as somewhere for herdsmen to rest. It has several building, with arrow slits for defence, that blend into the background. It had been attacked by Trollocs before Rand reached it ({{tsr|37}}).&lt;br /&gt;
===Rhuidean===&lt;br /&gt;
{{main|Rhuidean}}&lt;br /&gt;
Rhuidean is a city, built, though never inhabited or completed, around 100-200AB.&lt;br /&gt;
&lt;br /&gt;
==Animals &amp;amp; Plants==&lt;br /&gt;
Not many animals live in the Aiel Waste, but the ones that do are usually as treacherous as the land itself. The Waste has a number animals not found elsewhere, many of them poisonous or venomous, though the Aiel typically know how to safely eat them.&lt;br /&gt;
The Aiel Waste has almost no vegetation and what there is, is small and virtually useless. The only known Chora tree, Avendesora, also known as the Tree of Life, resides in Rhuidean's central square (TWoRJTWoT, Chapter 20).&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
Where the hard ground was not cracked clay, yellow or brown or something between, it was stony and stark, and everywhere split by dry gulleys and hollows. The scattered vegetation was sparse and low thorny bushes and leafless things with spines; the few blossoms, white or red or, yellow, were  startling in their isolation. Occasionally stretches of tough grass covered the ground, and rarely, there was a stunted tree also likely to have thorns or spines ({{tsr2|Chapter 36}}).&lt;br /&gt;
&lt;br /&gt;
[[Category:Aiel]]&lt;br /&gt;
[[Category:Geographical Features]]&lt;br /&gt;
[[Category:Articles to be expanded]]&lt;/div&gt;</summary>
		<author><name>Shariyan Al´Feay</name></author>	</entry>

	<entry>
		<id>http://45.79.183.105/index.php?title=Aiel_Waste&amp;diff=32043</id>
		<title>Aiel Waste</title>
		<link rel="alternate" type="text/html" href="http://45.79.183.105/index.php?title=Aiel_Waste&amp;diff=32043"/>
				<updated>2010-04-04T20:15:11Z</updated>
		
		<summary type="html">&lt;p&gt;Shariyan Al´Feay: /* Animals &amp;amp; Plants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{info|{{BWB}}20}}&lt;br /&gt;
==General==&lt;br /&gt;
The Aiel Waste is the almost waterless stretch of land between the [[Spine of the World]] in the west and the [[Cliffs of Dawn]] and [[Great Rift]] in the east, inhabited by the [[Aiel]], since around the time the Aes Sedai built Tar Valon ({{tsr|34}}).  To the north are the [[Mountains of Dhoom]] and to the south, the [[Termool]], As such, there are few ways into or out of the Waste and it is very isolated. The Aiel themselves refer to it as the Three Fold Land, a shaping stone to make them, a testing ground to prove their worth and a punishment for their sin. They allow few to enter the Waste, [[Gleemen]] and peddlars are welcome, as long as they have a guide and [[Tuatha'an]] are ignored. Until the [[Aiel War]], [[Cairhien]]in were also allowed passage, but this changed when [[Laman]] cut down ''[[Avendoraldera]]''. As there is what seems to be the remains of [[Shorelle|a port]] high in the [[Jangai Pass]] ({{tfoh|20}}), it seems likely that much of the Waste was underwater before [[the Breaking]].&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
The [[Trolloc Wars]] did not really touch the Waste, those times the [[Trollocs]] did invade, they were defeated and they now refer to it as ''Djevik K'Shar'', the Dying ground.&lt;br /&gt;
&lt;br /&gt;
==Places in the Waste==&lt;br /&gt;
===Rhuidean===&lt;br /&gt;
{{main|Rhuidean}}&lt;br /&gt;
Rhuidean is a city, built, though never inhabited or completed, around 100-200AB&lt;br /&gt;
===Chaendaer===&lt;br /&gt;
Chaendaer (pronounced CHAY-ehn-DARE) is a mountain, just by Rhuidean, where [[Wise Ones]] and Clan chiefs wait when a person goes to Rhuidean.  It has a Portal Stone, suggesting it may not have been underwater in the Age of Legends ({{tsr|21}}).&lt;br /&gt;
===Imre Stand===&lt;br /&gt;
Imre Stand is a place in the Waste known as a source of water - a pool around two paces across arising from a small spring and as somewhere for herdsmen to rest. It has several building, with arrow slits for defence, that blend into the background. It had been attacked by Trollocs before Rand reached it ({{tsr|37}})&lt;br /&gt;
===Cold Rocks Hold===&lt;br /&gt;
Cold Rocks Hold is the home of [[Rhuarc]], [[Amys]] and [[Dorindha (1) |Dorindha]], who is roofmistress there. It is well camouflaged and highly defendable, a canyon, with houses climbing the walls and enough houses to make a fair sized town ({{tsr|49}}).&lt;br /&gt;
===Alcair Dal===&lt;br /&gt;
Alcair Dal, the Golden Bowl, is a meeting place in the Waste, a few days from Rhuidean, where something like the peace of Rhuidean holds ({{tsr|34}}). It is almost perfectly round, its gray wall sloped all the way around except at the far end, where it curls inward like a breaking wave {{tsr|57}}). Rand announced he was the ''[[Car'a'carn]]'' at Alcair Dal.&lt;br /&gt;
&lt;br /&gt;
==Animals &amp;amp; Plants==&lt;br /&gt;
Not many animals live in the Aiel Waste, but the ones that do are usually as treacherous as the land itself. The Waste has a number animals not found elsewhere, many of them poisonous or venomous, though the Aiel typically know how to safely eat them.&lt;br /&gt;
The Aiel Waste has almost no vegetation and what there is, is small and virtually useless. The only known Chora tree, Avendesora, also known as the Tree of Life, resides in Rhuidean's central square (TWoRJTWoT, Chapter 20).&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
Where the hard ground was not cracked clay, yellow or brown or something between, it was stony and stark, and everywhere split by dry gulleys and hollows. The scattered vegetation was sparse and low thorny bushes and leafless things with spines; the few blossoms, white or red or, yellow, were  startling in their isolation. Occasionally stretches of tough grass covered the ground, and rarely, there was a stunted tree also likely to have thorns or spines ({{tsr2|Chapter 36}}).&lt;br /&gt;
&lt;br /&gt;
[[Category:Aiel]]&lt;br /&gt;
[[Category:Geographical Features]]&lt;br /&gt;
[[Category:Articles to be expanded]]&lt;/div&gt;</summary>
		<author><name>Shariyan Al´Feay</name></author>	</entry>

	<entry>
		<id>http://45.79.183.105/index.php?title=Aiel_Waste&amp;diff=32042</id>
		<title>Aiel Waste</title>
		<link rel="alternate" type="text/html" href="http://45.79.183.105/index.php?title=Aiel_Waste&amp;diff=32042"/>
				<updated>2010-04-04T20:13:42Z</updated>
		
		<summary type="html">&lt;p&gt;Shariyan Al´Feay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{info|{{BWB}}20}}&lt;br /&gt;
==General==&lt;br /&gt;
The Aiel Waste is the almost waterless stretch of land between the [[Spine of the World]] in the west and the [[Cliffs of Dawn]] and [[Great Rift]] in the east, inhabited by the [[Aiel]], since around the time the Aes Sedai built Tar Valon ({{tsr|34}}).  To the north are the [[Mountains of Dhoom]] and to the south, the [[Termool]], As such, there are few ways into or out of the Waste and it is very isolated. The Aiel themselves refer to it as the Three Fold Land, a shaping stone to make them, a testing ground to prove their worth and a punishment for their sin. They allow few to enter the Waste, [[Gleemen]] and peddlars are welcome, as long as they have a guide and [[Tuatha'an]] are ignored. Until the [[Aiel War]], [[Cairhien]]in were also allowed passage, but this changed when [[Laman]] cut down ''[[Avendoraldera]]''. As there is what seems to be the remains of [[Shorelle|a port]] high in the [[Jangai Pass]] ({{tfoh|20}}), it seems likely that much of the Waste was underwater before [[the Breaking]].&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
The [[Trolloc Wars]] did not really touch the Waste, those times the [[Trollocs]] did invade, they were defeated and they now refer to it as ''Djevik K'Shar'', the Dying ground.&lt;br /&gt;
&lt;br /&gt;
==Places in the Waste==&lt;br /&gt;
===Rhuidean===&lt;br /&gt;
{{main|Rhuidean}}&lt;br /&gt;
Rhuidean is a city, built, though never inhabited or completed, around 100-200AB&lt;br /&gt;
===Chaendaer===&lt;br /&gt;
Chaendaer (pronounced CHAY-ehn-DARE) is a mountain, just by Rhuidean, where [[Wise Ones]] and Clan chiefs wait when a person goes to Rhuidean.  It has a Portal Stone, suggesting it may not have been underwater in the Age of Legends ({{tsr|21}}).&lt;br /&gt;
===Imre Stand===&lt;br /&gt;
Imre Stand is a place in the Waste known as a source of water - a pool around two paces across arising from a small spring and as somewhere for herdsmen to rest. It has several building, with arrow slits for defence, that blend into the background. It had been attacked by Trollocs before Rand reached it ({{tsr|37}})&lt;br /&gt;
===Cold Rocks Hold===&lt;br /&gt;
Cold Rocks Hold is the home of [[Rhuarc]], [[Amys]] and [[Dorindha (1) |Dorindha]], who is roofmistress there. It is well camouflaged and highly defendable, a canyon, with houses climbing the walls and enough houses to make a fair sized town ({{tsr|49}}).&lt;br /&gt;
===Alcair Dal===&lt;br /&gt;
Alcair Dal, the Golden Bowl, is a meeting place in the Waste, a few days from Rhuidean, where something like the peace of Rhuidean holds ({{tsr|34}}). It is almost perfectly round, its gray wall sloped all the way around except at the far end, where it curls inward like a breaking wave {{tsr|57}}). Rand announced he was the ''[[Car'a'carn]]'' at Alcair Dal.&lt;br /&gt;
&lt;br /&gt;
==Animals &amp;amp; Plants==&lt;br /&gt;
Not many animals live in the Aiel Waste, but the ones that do are usually as treacherous as the land itself. The Waste has a number animals not found elsewhere, many of them poisonous or venomous, though the Aiel typically know how to safely eat them.&lt;br /&gt;
The Aiel Waste has almost no vegetation and what there is, is small and virtually useless. The only known Chora tree, Avendesora, also known as the Tree of Life, resides in Rhuidean's central square ({{TWoRJTWoT, Chapter 20}}). &lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
Where the hard ground was not cracked clay, yellow or brown or something between, it was stony and stark, and everywhere split by dry gulleys and hollows. The scattered vegetation was sparse and low thorny bushes and leafless things with spines; the few blossoms, white or red or, yellow, were  startling in their isolation. Occasionally stretches of tough grass covered the ground, and rarely, there was a stunted tree also likely to have thorns or spines ({{tsr2|Chapter 36}}).&lt;br /&gt;
&lt;br /&gt;
[[Category:Aiel]]&lt;br /&gt;
[[Category:Geographical Features]]&lt;br /&gt;
[[Category:Articles to be expanded]]&lt;/div&gt;</summary>
		<author><name>Shariyan Al´Feay</name></author>	</entry>

	<entry>
		<id>http://45.79.183.105/index.php?title=Aiel_Waste&amp;diff=32041</id>
		<title>Aiel Waste</title>
		<link rel="alternate" type="text/html" href="http://45.79.183.105/index.php?title=Aiel_Waste&amp;diff=32041"/>
				<updated>2010-04-04T20:12:53Z</updated>
		
		<summary type="html">&lt;p&gt;Shariyan Al´Feay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{info|{{BWB}}20}}&lt;br /&gt;
==General==&lt;br /&gt;
The Aiel Waste is the almost waterless stretch of land between the [[Spine of the World]] in the west and the [[Cliffs of Dawn]] and [[Great Rift]] in the east, inhabited by the [[Aiel]], since around the time the Aes Sedai built Tar Valon ({{tsr|34}}).  To the north are the [[Mountains of Dhoom]] and to the south, the [[Termool]], As such, there are few ways into or out of the Waste and it is very isolated. The Aiel themselves refer to it as the Three Fold Land, a shaping stone to make them, a testing ground to prove their worth and a punishment for their sin. They allow few to enter the Waste, [[Gleemen]] and peddlars are welcome, as long as they have a guide and [[Tuatha'an]] are ignored. Until the [[Aiel War]], [[Cairhien]]in were also allowed passage, but this changed when [[Laman]] cut down ''[[Avendoraldera]]''. As there is what seems to be the remains of [[Shorelle|a port]] high in the [[Jangai Pass]] ({{tfoh|20}}), it seems likely that much of the Waste was underwater before [[the Breaking]].&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
The [[Trolloc Wars]] did not really touch the Waste, those times the [[Trollocs]] did invade, they were defeated and they now refer to it as ''Djevik K'Shar'', the Dying ground.&lt;br /&gt;
&lt;br /&gt;
==Places in the Waste==&lt;br /&gt;
===Rhuidean===&lt;br /&gt;
{{main|Rhuidean}}&lt;br /&gt;
Rhuidean is a city, built, though never inhabited or completed, around 100-200AB&lt;br /&gt;
===Chaendaer===&lt;br /&gt;
Chaendaer (pronounced CHAY-ehn-DARE) is a mountain, just by Rhuidean, where [[Wise Ones]] and Clan chiefs wait when a person goes to Rhuidean.  It has a Portal Stone, suggesting it may not have been underwater in the Age of Legends ({{tsr|21}}).&lt;br /&gt;
===Imre Stand===&lt;br /&gt;
Imre Stand is a place in the Waste known as a source of water - a pool around two paces across arising from a small spring and as somewhere for herdsmen to rest. It has several building, with arrow slits for defence, that blend into the background. It had been attacked by Trollocs before Rand reached it ({{tsr|37}})&lt;br /&gt;
===Cold Rocks Hold===&lt;br /&gt;
Cold Rocks Hold is the home of [[Rhuarc]], [[Amys]] and [[Dorindha (1) |Dorindha]], who is roofmistress there. It is well camouflaged and highly defendable, a canyon, with houses climbing the walls and enough houses to make a fair sized town ({{tsr|49}}).&lt;br /&gt;
===Alcair Dal===&lt;br /&gt;
Alcair Dal, the Golden Bowl, is a meeting place in the Waste, a few days from Rhuidean, where something like the peace of Rhuidean holds ({{tsr|34}}). It is almost perfectly round, its gray wall sloped all the way around except at the far end, where it curls inward like a breaking wave {{tsr|57}}). Rand announced he was the ''[[Car'a'carn]]'' at Alcair Dal.&lt;br /&gt;
&lt;br /&gt;
==Animals &amp;amp; Plants==&lt;br /&gt;
Not many animals live in the Aiel Waste, but the ones that do are usually as treacherous as the land itself. The Waste has a number animals not found elsewhere, many of them poisonous or venomous, though the Aiel typically know how to safely eat them.&lt;br /&gt;
The Aiel Waste has almost no vegetation and what there is, is small and virtually useless. The only known Chora tree, Avendesora, also known as the Tree of Life, resides in Rhuidean's central square({{TWoRJTWoT|20}}). &lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
Where the hard ground was not cracked clay, yellow or brown or something between, it was stony and stark, and everywhere split by dry gulleys and hollows. The scattered vegetation was sparse and low thorny bushes and leafless things with spines; the few blossoms, white or red or, yellow, were  startling in their isolation. Occasionally stretches of tough grass covered the ground, and rarely, there was a stunted tree also likely to have thorns or spines ({{tsr2|Chapter 36}}).&lt;br /&gt;
&lt;br /&gt;
[[Category:Aiel]]&lt;br /&gt;
[[Category:Geographical Features]]&lt;br /&gt;
[[Category:Articles to be expanded]]&lt;/div&gt;</summary>
		<author><name>Shariyan Al´Feay</name></author>	</entry>

	<entry>
		<id>http://45.79.183.105/index.php?title=Aiel_Waste&amp;diff=32040</id>
		<title>Aiel Waste</title>
		<link rel="alternate" type="text/html" href="http://45.79.183.105/index.php?title=Aiel_Waste&amp;diff=32040"/>
				<updated>2010-04-04T20:11:47Z</updated>
		
		<summary type="html">&lt;p&gt;Shariyan Al´Feay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{info|{{BWB}}20}}&lt;br /&gt;
==General==&lt;br /&gt;
The Aiel Waste is the almost waterless stretch of land between the [[Spine of the World]] in the west and the [[Cliffs of Dawn]] and [[Great Rift]] in the east, inhabited by the [[Aiel]], since around the time the Aes Sedai built Tar Valon ({{tsr|34}}).  To the north are the [[Mountains of Dhoom]] and to the south, the [[Termool]], As such, there are few ways into or out of the Waste and it is very isolated. The Aiel themselves refer to it as the Three Fold Land, a shaping stone to make them, a testing ground to prove their worth and a punishment for their sin. They allow few to enter the Waste, [[Gleemen]] and peddlars are welcome, as long as they have a guide and [[Tuatha'an]] are ignored. Until the [[Aiel War]], [[Cairhien]]in were also allowed passage, but this changed when [[Laman]] cut down ''[[Avendoraldera]]''. As there is what seems to be the remains of [[Shorelle|a port]] high in the [[Jangai Pass]] ({{tfoh|20}}), it seems likely that much of the Waste was underwater before [[the Breaking]].&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
The [[Trolloc Wars]] did not really touch the Waste, those times the [[Trollocs]] did invade, they were defeated and they now refer to it as ''Djevik K'Shar'', the Dying ground.&lt;br /&gt;
&lt;br /&gt;
==Places in the Waste==&lt;br /&gt;
===Rhuidean===&lt;br /&gt;
{{main|Rhuidean}}&lt;br /&gt;
Rhuidean is a city, built, though never inhabited or completed, around 100-200AB&lt;br /&gt;
===Chaendaer===&lt;br /&gt;
Chaendaer (pronounced CHAY-ehn-DARE) is a mountain, just by Rhuidean, where [[Wise Ones]] and Clan chiefs wait when a person goes to Rhuidean.  It has a Portal Stone, suggesting it may not have been underwater in the Age of Legends ({{tsr|21}}).&lt;br /&gt;
===Imre Stand===&lt;br /&gt;
Imre Stand is a place in the Waste known as a source of water - a pool around two paces across arising from a small spring and as somewhere for herdsmen to rest. It has several building, with arrow slits for defence, that blend into the background. It had been attacked by Trollocs before Rand reached it ({{tsr|37}})&lt;br /&gt;
===Cold Rocks Hold===&lt;br /&gt;
Cold Rocks Hold is the home of [[Rhuarc]], [[Amys]] and [[Dorindha (1) |Dorindha]], who is roofmistress there. It is well camouflaged and highly defendable, a canyon, with houses climbing the walls and enough houses to make a fair sized town ({{tsr|49}}).&lt;br /&gt;
===Alcair Dal===&lt;br /&gt;
Alcair Dal, the Golden Bowl, is a meeting place in the Waste, a few days from Rhuidean, where something like the peace of Rhuidean holds ({{tsr|34}}). It is almost perfectly round, its gray wall sloped all the way around except at the far end, where it curls inward like a breaking wave {{tsr|57}}). Rand announced he was the ''[[Car'a'carn]]'' at Alcair Dal.&lt;br /&gt;
&lt;br /&gt;
==Animals &amp;amp; Plants==&lt;br /&gt;
Not many animals live in the Aiel Waste, but the ones that do are usually as treacherous as the land itself. The Waste has a number animals not found elsewhere, many of them poisonous or venomous, though the Aiel typically know how to safely eat them.&lt;br /&gt;
The Aiel Waste has almost no vegetation and what there is, is small and virtually useless. The only known Chora tree, Avendesora, also known as the Tree of Life, resides in Rhuidean's central square({{TWoRJTWoT, Chapter 20}}). &lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
Where the hard ground was not cracked clay, yellow or brown or something between, it was stony and stark, and everywhere split by dry gulleys and hollows. The scattered vegetation was sparse and low thorny bushes and leafless things with spines; the few blossoms, white or red or, yellow, were  startling in their isolation. Occasionally stretches of tough grass covered the ground, and rarely, there was a stunted tree also likely to have thorns or spines ({{tsr2|Chapter 36}}).&lt;br /&gt;
&lt;br /&gt;
[[Category:Aiel]]&lt;br /&gt;
[[Category:Geographical Features]]&lt;br /&gt;
[[Category:Articles to be expanded]]&lt;/div&gt;</summary>
		<author><name>Shariyan Al´Feay</name></author>	</entry>

	</feed>